Papervisoin’s 3D text is nice, but the font choice is limited unless you want to take the time to implement your own Font3D files. A font parser would be very helpful in your Papervision3D projects, don’t you think so? Learn how to load TrueType fonts and use them in the Papervision library by reading this
Let’s say you want to build an educational site that tours the solar system or a hip game for a viral marketing campaign. Now that is within reach, and all while still staying in the Flash player. Read the following tutorial to learn how to model space simulation and first person shooter within Papervision 3D.
Another introductory artcile of the Papervision tutorial series. Here you can find 4 steps to get the Papervision 2.0a Source code. The material is supported with screenshots, so it can be learned easily. First you’ll need to install a Subversion client. The author recommends TortoiseSVN. Installation is pretty simple, just run the .msi file and
This tutorial teaches how to modify the texture of a Papervision 3D Collada model at run time. A nice offshoot of embedding the textures into the SWF file is that we can also modify which one is used at run time. You could use this effect to change the clothes of a 3D avatar or
Here you can find some new functions that make dragging in 3D possible. More over, they are more elegant and have much greater use than simply for dragging, so make good use of them! The main function, which is essential to being able drag in 3D – is CameraObject3D.unproject: it unprojects coordinates. It takes 2D