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Creating a Papervision Component

For all of Papervision’s technical brilliance, there is one major factor that prevents it being used in more Flash applications: it’s complicated. You need a good understanding of ActionScript, 3D concepts and some fairly low level resource loading and handling techniques in order to use Papervision. Fortunately Flash has introduced the concept of components, which

By Tina Zennand 2009-07-03 0 2,094
Papervision 3D Programming Tutorial: Сloth Physics

There are a few physics engines available for Flash (WOW and APE), but they seem to be quite basic or limited to 2D. In this article from our collection of Papervision tutorials the author uses a Java physics engine called Traer to create an impressive physics demonstration. And so one Java decompiler and a few

By Tina Zennand 2009-06-29 0 5,395
Shading in Papervision 3D

A Flex / Actionscript development tutorial that shows you how to use the Papervision 3D egine to create 3D Flash effects in your webpage. This article looks at the various shading techniques available in Papervision 3D. Shading is a technique used to highlight a 3D model against a light source. Papervision 3D supports a number

By Tina Zennand 2009-06-26 0 2,165
Papervision 3D Programming Tutorial: Tweener

How often do you want to move an object by some predefined amount over a certain period of time? Like “move to this point in 2 seconds”. This sort of movement over a timescale is the cornerstone of animation and scripting. Unfortunately to implement this in code is quite tedious. You first need to work

By Tina Zennand 2009-06-22 0 2,454
Papervision 3D Programming Tutorial: Explodo-logo

Read this article to learn how to create a number of individual planes, each one textured with a small section of an embedded image. Each column of the overall image sequentially decomposes into its individual planes and flies off the side of the screen. The actual movement is handled by the Tweener class and after

By Tina Zennand 2009-06-19 0 2,164
Build a Wiimote Controlled Lightsaber Using WiiFlash and Papervision3D

In this tutorial you can learn how to build a controlled lightsaber using WiiFlash and Papervision3D. Your goal will be to learn how to use a wiimote within flash and how to combine it with papervision3D. Afterwards, of course, you can use this app to train for your Jedi mastership. The article includes multiple screenshot

By Tina Zennand 2009-06-15 0 2,052
Creating AS3 MP3 Player with Papervision3d spectrum display

Here’s the tutorial about how to create a 3d spectrum display from a sound file with Papervision3d and Flash. For this demo application, you will use the latest version of Papervision3d with the code name GreatWhite. You need to include 7 Papervision classes to begin. The Camera3D class enables you to focus on a 3d

By Tina Zennand 2009-06-10 0 2,350
Papervision 3D programming tutorial: Depth of Field

The depth of filed effect can be seen in a lot in landscape photographs where an object in the foreground (say a tree) is in focus while the background (like some mountains) will be quite blurry. It’s not an effect that is naturally reproduced with 3D engines – typically the entire scene is rendered in

By Tina Zennand 2009-06-08 0 2,140
Bend Modifier For Papervision 3D

Bending objects is one of the classic features of any 3D package. The author of this article shows some basic principles of bending stuff in Papervision 3D. You can watch the demo and the source code for the bending class. It is a very basic version and the algorithm is not yet optimized, but it

By Tina Zennand 2009-06-03 0 2,102
Papervision For Beginners: Basic Template Usage

We’re continuing the series of step-by-step Papervision tutorials. Try out your base template by creating a simple rotating cone presented in the article. The source code is supplemented with pretty detailed comments, so this tutorial will certainly come in handy for beginners in Papervision.

By Tina Zennand 2009-06-01 1 2,226