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Car Simulation With Maya And Papervision3D

Take a test drive with a powerful Mustang GT in a desert scenery! This demo features a car model imported from Maya into Papervision3D. It uses some home-made physics to simulate the car movement and a couple of new AS3Dmod features to manage the model.
The article covers important aspects concerning Maya and Paervison3D interaction. It doesn’t reveal all the steps of how to create such car simulation, but concentrates on problems the authors faced while creating the demo and their solutions as well. This post also offers some documentation to provide you with more information.

Tina Zennand
Tina is a writer who has been working with MotoCMS since early 2010. In her articles she covers various aspects of web design and web development. She is also a marketing manager for MotoCMS websites. You can follow her on Twitter or Google +.
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