[email protected]
Casting shadows in Papervision 3D. V.2

Shadows can come in handy for bringing life to your 3D object. They will add that extra dimension to the scene. Here is another tutorial which shows how to implement shadow effect easily. Don’t be afraid of the number of code lines – much of them are the author’s comments. The code hightlighted in red

By Tina Zennand 2009-04-29 0 270
Casting Shadows in Papervision 3D. V.1

Andy Zupko’s class will let you cast the shadow of any object onto any plane that has a MovieMaterial. It’s a unique method which enables casting precise shadows onto a plane. The plane is singled out here because if you do anything other than a plane it will be much heavier on the CPU. This

By Tina Zennand 2009-04-29 1 2,005
Papervision Planetarium (Flex code NOMAD constellations)

Very informative and detailed article on how to create a Papervision Planetarium. Demo shows real constellations found on sites like NOMAD (they use standard astro-celestial coordinates). The author used particle technique to make this planetarium. In general, there are lots of things things you can do with particles: make fire, smoke, a flock of birds,

By Tina Zennand 2009-04-29 0 2,105
Pixel Precision in Papervision 3D

Today pixel perfection became one of the important components of a great website. While achieving pixel precision in Papervision 3D you may face such problems: – a material should be rendered as in 1:1 scale of the original texture – a precise pixel level match between 2d and 3d content is necessary This tutorial offers

By Tina Zennand 2009-04-29 0 1,833