There are a few physics engines available for Flash (WOW and APE), but they seem to be quite basic or limited to 2D. In this article from our collection of Papervision tutorials the author uses a Java physics engine called Traer to create an impressive physics demonstration. And so one Java decompiler and a few hours of work ended with a nice cloth simulation example. Just click on the demo and you’ll move one of the corners of the sheet. It is a pretty cool example of what is possible with Papervision and the Flash platform in general.