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Water Effect – a Fast Solution

Today we will learn to create one more PV3D great effect – Water Effect. Simulate water  is not so easy, when it comes to processor power, but this attempt refers to 800×600.

Below is the result we are going to have:

water-effect

The author of the tutorial, Andreas Jirenius, is using DisplacementFilter in the code. To increase speed he focused on the bitmapdata that defines the filter. He decided to create a wave-class that can be used for drawing the bitmapdata. He called this class WaveAnim.as.

HERE you can view the full version of the tutorial and get the code.

Tina Zennand
Tina is a writer who has been working with MotoCMS since early 2010. In her articles she covers various aspects of web design and web development. She is also a marketing manager for MotoCMS websites. You can follow her on Twitter or Google +.
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