Andy Zupko’s explanations on the very basics of how you can use Quaternions in Papervision, and how to get the motion you see in the demo. For those who don’t have a solid mathematical background it may be a difficult concept to undrstand. But the author gives forcible arguments in favour of quaternions. The most
A Flex / Actionscript development tutorial that shows you how to display a movie as an animated texture on a Papervision 3D model. Basically it uses Flex’s ability to embed and play a video file. Currently Flex does not have the ability to embed FLV files (which is a native Flash video format). However, there
Here is how you can animate a camera in your 3D scene along a path with smooth bezier curves. The effect can be made by using Tweener. Necessary code is supported with comments and simple example. Besides, the article provides an additional documentary and links concerning bezier curves within Tweener.
Shadows can come in handy for bringing life to your 3D object. They will add that extra dimension to the scene. Here is another tutorial which shows how to implement shadow effect easily. Don’t be afraid of the number of code lines – much of them are the author’s comments. The code hightlighted in red
Andy Zupko’s class will let you cast the shadow of any object onto any plane that has a MovieMaterial. It’s a unique method which enables casting precise shadows onto a plane. The plane is singled out here because if you do anything other than a plane it will be much heavier on the CPU. This